The same can't be said for the Firearms 2 Team, who kicked off their mod in August 2005 by hijacking the Firearms Forums, FTP, and servers using back-door access supplied by our server provider, ReconGamer. Every single team member and most of the forum admin/mod staff were banned, and we lost all of our art source and personal files stored on the server. As a result, this website was rebuilt from archived sites. The server takeover didn't affect the domain names, so the FA Team still controls those. For a while, they redirected to the site of our follow-up mod, World at War.Full Story
The developers of the original Firearms mod don't want to remember this gross past, (understandably so) they are moving on and making World at War, a Half-Life 2 mod.
What I don't understand is how the gaming community can allow this sort of behavior and even support it (yes people do support Firearms 2). While Firearms 2 may turn out to be a good mod it was stolen no less, if we took all legalities out of the equation and said that Sony stole Bungie and plans to release a second rate knock off on the Playstation 3 would anyone agree much less support Sony in that move?
Is it different that this is the mod community? Shouldn't it be even more aggravating to the community that such a mod is in fact profiting off the name of another teams entire efforts, even the original creator didn't like the idea of giving Firearms 2 to another team:
During this period, Zerk [creator of Firearms] consulted with the DICE legal team and learned that, despite having signed a contract, no legal action could be taken against the theft of intellectual property online.I don't see how people can be shallow enough to say 'yes we support this mod because it looks cool' despite it being a complete ripoff of someone else's work, better or not it's stolen and if we continue this line of thought we could see more of this happening - more startup mods having their thunder snatched from them due to such and such glory hogs who think they know better.